Tao of Mac
  • Created

    May 29 2005, 00:17

  • By

    Rui Carmo

3D

I spent far too much time doing 3D graphics to get me through college (it was tremendous fun but I fortunately had the good sense not to make a career out of it).

Resources:

Modellers:

  • gSculpt (open source, written in Python)
  • Blender (free, does just about anything)
  • Wings 3D (free, has POV-Ray export)
  • GMax, game oriented, Windows-only
  • Modo (commercial, 30-day trial available, utterly brilliant)

Ray-Tracers:

  • POV-Ray - the one application I spent more CPU time running, easily.
  • Yafray (free, supports distributed rendering)

Models:

  • 2001 - A Space Odyssey - 3D Models in various formats.

See Also

StratifiedPythonMakerBot Replicator 3D printerLights
LG's passive clip-on 3D glassesLoki Render, RebootedJavaScript InfoVis Toolkit + WebGLCarpe Terram
Google joins effort for 3D Web standard with new plugin, APIThe Unfinished SwantrueSpace 7.6 goes freeHP 2133 Mini-Note
E15JennSteveNote Expo GameDock
SkyrailsFusion 1.0 First ImpressionsThe making of TileUIFresh News
LEGO Digital DesignerThe Weekend that SockedTrips Down Memory LaneQuake 4
ShapeOnYouPreparing for LaunchCooling OffEarth + SketchUp = Virtual Playground
OpenGLSketchUpChilling OutMonday Mode, In Spades
WindowsGeographical Platform BlindnessMomentous Stuff3D
At Last, A Decent MondayWeek's EndRayTracingGames/Scorched3D
Back to WorkAnaglyphMakerAir BusGames/Starbase Defender
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